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Harpercraft
Staff
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The
following is a brief question and answer segment regarding the Harpercraft
Staff.
What
is the Harpercraft Staff?
The Harpercraft
Staff consists of many journeymen and masters. The staff are
responsible for answering questions, taking feedback, and smoothing out
problems. Staff members hold many duties.
What
can the Harpercraft Staff do?
-
Staff can
interview potential apprentices and add them to the craft.
-
Staff can
permit apprentices to apply for search.
-
Staff can
arrest/unarrest a Harper, which confines them to
the Harperhall proper. This is
rarely used, however.
-
Staff can
promote characters.
-
Staff
can @ltitle characters, which changes
their titles.
-
Staff can
initiate discussion, propose policy changes, and participate in craft, well,
crafting.
-
Most
importantly, Staff can RP!
What
can the Harpercraft Staff not do?
-
Staff may not
promote characters to Journeyman without permission from the other Staffers
.
-
Staff may not
arbitrarily demote characters. This requires discussion with the Harper
Staff.
-
Staff may not
make major policy changes. They are, however,
welcome to participate in discussion of such changes.
How
do I become a member of the Harpercraft Staff?
First, you must be
at least of Jr. Journeyman rank. You must have spent sufficient time in the
craft to understand the details of its workings. Also, you must have a
recommendation from another member of the Staff. Please @send *hcou
if you feel you are qualified and are interested in joining the Harpercraft
Staff.
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